checkingin: (Default)
checking in? ([personal profile] checkingin) wrote in [community profile] checkingout2015-03-03 09:01 pm

a gent of good intent who's content to be ( OPEN )

Who: Everyone!
Where: The initial arrival rooms, the main lobby, all over the place.
When: March 3rd
What: Welcome, newbies.





ARRIVAL.
you wake up when you hit the floor in a dark room, and the air is knocked out of your lungs. the carpet is threadbare, worn with use, kind of dusty. and you're not the first person to endure this crash landing. nor will you be the last.

once your vision rights itself, you can see the well-lit hallway through the doorjam straight ahead of you. not to say there’s monsters in the shadows, but something propels you towards that door and out into the bright hallway beyond.

and once outside your room, you can hear it: the steady thrum of rain outside.



MAIN LOBBY.
there's a staircase at the end of the lengthy hallway you tumble out of. grab your suitcase and follow the dull green exit signs on the ceiling until you reach the disappointingly bland stairs that lead you down to the ornate old fashion hotel lobby.

to your left is a warmly crackling fireplace, to your right is a lobby desk. straight ahead are three large sets of doors, though only one of them is open to the public. and outside the few (curtained, permanently dark) windows is the continually steady hiss of rain. once you leave the hallway you wake up in, you won't be able to return.

welcome to the hotel.



FRONT DESK.
though there is a bell and a plaque designating the desk to be the main desk, the customer service desk, there are currently no staff members behind it. none shall answer your calls, either.

terribly sorry for the inconvenience.



SCREENING ROOM.
on a long pull-down screen, a silent version of the phantom carriage will be playing on loop. at the back of the room, between the neat rows of fold out chairs, mounted on a wobbly table is the old-timey projector, and mounted on the walls are some rather old speakers that warble out "terrifying" old music.

along the curtained windows is another long table, with a large bowl of popcorn and a large hot drink dispenser full of hot water, but without any tea or hot chocolate packets around.



OTHER.
the ballroom is currently closed, and the grand doors locked.

there is no main door leading to the outside, good luck trying to find one.

the doors to the courtyard and breakfast hall are unlocked, but looks like you've missed the morning meal. sucks for you.



ROOMS.
you've a room key with your assigned room number on it. all the new guest residences will be located on floors three and four. while there is an open elevator in the main lobby, and the buttons light up inside, the doors will not close. all in all, you'll be better off taking the stairs.

while they're the same stairs you undoubtedly came down to get to the lobby, the door to the endless hall everyone woke up in will not reappear between the main floor and the subsequent residential halls.

there are twenty rooms per floor. feel free to get to know your surroundings; or your neighbors as they trickle in around you.


EXISTING GUESTS.
it's late when the newcomers arrive, there's a good chance you'd been about to go to sleep (or just waking up, who knows, your mom's not here to tell you when to go to bed or get up). but if you're paying attention, you might hear the hustle and bustle in the lobby below; or maybe you're just drawn there because your gut told you to go join the commotion. whatever the case may be, go mingle!
comminatory: (15)

[personal profile] comminatory 2015-03-07 04:06 am (UTC)(link)
No. [ A shake of his head accompanies the dismissal. He wishes he could say something more helpful. Wishes he'd found one of the Mountain Men and had the chance to throw them outside. His hands flex into fists, impotent at his sides. As much as he wants to ask about his friends, get information, see if Jasper and Monty were found as well, he doesn't. Doesn't trust this man, even in their shared inconvenience—he won't quite call it suffering yet. ] No one seems to know what's going on.
carrying_a_lightsaber: (Default)

[personal profile] carrying_a_lightsaber 2015-03-08 01:21 am (UTC)(link)

[So this kid hadn't run into anyone of importance. That didn't really sit well with him. Not one damn bit. It meant that someone was screwing with him and possibly the kid in front of him as well.]

Then we find someone that knows what's going on. That's been in this hotel longer than we have.

comminatory: (20)

[personal profile] comminatory 2015-03-10 02:55 am (UTC)(link)
[ After a moment's thought, Bellamy settles on a nod. Softness briefly flickers through his expression as he glances back at Chris. ] Let me know if you find anything. [ He agrees, seeming to decide that dividing and conquering will likely get them more information and faster. ] I'll do the same.
carrying_a_lightsaber: (Default)

[personal profile] carrying_a_lightsaber 2015-03-13 03:04 pm (UTC)(link)

[He gives a slight nod of his own, though amusement crosses his features a moment later] That would require us both to know exactly who we're looking for. Otherwise we'll end up blindly roaming through this place until we find the other.

comminatory: (20)

[personal profile] comminatory 2015-03-14 04:47 pm (UTC)(link)
[ A beat. He nods, as if relenting with some hesitation to Chris' point. ]

Bellamy.
carrying_a_lightsaber: (Default)

[personal profile] carrying_a_lightsaber 2015-03-15 09:19 pm (UTC)(link)

[He notices the reluctance which is understandable. Back when he was Bellamy's age, he'd of been the same way. Though likely only because it would've gotten him found by the werewolves his family hunted.]

Chris.