checking in? (
checkingin) wrote in
checkingout2015-02-01 11:57 pm
Entry tags:
sit yourself down, and meet the best inn keeper in town ( O P E N )
Who: Everyone!
Where: The initial arrival rooms, the main lobby, all over the place.
When: February 3rd
What: Welcome, newbies.

Where: The initial arrival rooms, the main lobby, all over the place.
When: February 3rd
What: Welcome, newbies.

ARRIVAL.
you wake up when you hit the floor in a dark room, and the air is knocked out of your lungs. the carpet is threadbare, worn with use, kind of dusty. and you're not the first person to endure this crash landing. nor will you be the last.
once your vision rights itself, you can see the well-lit hallway through the doorjam straight ahead of you. not to say there’s monsters in the shadows, but something propels you towards that door and out into the bright hallway beyond.
and once outside your room, you can hear it: the steady thrum of rain outside.
MAIN LOBBY.
there's a staircase at the end of the lengthy hallway you tumble out of. grab your suitcase and follow the dull green exit signs on the ceiling until you reach the disappointingly bland stairs that lead you down to the ornate old fashion hotel lobby.
to your left is a warmly crackling fireplace, to your right is a lobby desk. straight ahead are three large sets of doors, though only one of them is open to the public. and outside the few (curtained, permanently dark) windows is the continually steady hiss of rain.
welcome to the hotel.
FRONT DESK.
though there is a bell and a plaque designating the desk to be the main desk, the customer service desk, there are currently no staff members behind it. none shall answer your calls, either.
terribly sorry for the inconvenience.
SCREENING ROOM.
on a tall pull-down screen, a silent version of nosferatu will be playing on loop. at the back of the room, between the neat rows of fold out chairs, mounted on a wobbly table is the old timey projector, and mounted on the walls are some rather old speakers that warble out "terrifying" old timey music.
along the curtained windows is another long table, with a large bowl that looked like it once would have held popcorn. but is now unfortunately empty. same for the large hot drink dispensers labeled "hot chocolate" and "coffee".
OTHER.
the ballroom and breakfast hall are currently closed, grand doors locked.
there is no main door leading to the outside, good luck trying to find one.
the door to the courtyard is locked.
ROOMS.
you've a room key with your assigned room number on it. all the new guest residences will be located on floors one & two. while there is an open elevator in the main lobby, and the buttons light up inside, the doors will not close. all in all, you'd be better off taking the stairs.
while they're the same stairs you undoubtedly came down to get to the lobby, the door to the endless hall everyone woke up in will not reappear between the main floor and the subsequent residential halls.
there are twenty rooms per floor. feel free to get to know your surroundings; or your neighbors as they trickle in around you.

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"stiles" jerks out of derek's grip, violently. he holds his hands back, not daring to touch the teenager again. his expression of disbelief doesn't fade. but, still he doesn't jump to this not being stiles, just to stiles' memory being gone - maybe stiles believes he's somebody else ]
Who do you think you are? [ his tone is tenative, but wary - as if he's not looking forward to the answer he's going to get ]
no subject
thomas tenses, a little more, his face falling into a deep frown. ] My name is Thomas. You're the ones who gave it to me. Where the hell is this, is this supposed to be some kind of other trial?
[ not...you....exactly, derek. thomas is going to exacerbate this entire thing with his paranoia, probably. ]
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I'm sorry. [ but, he's not going to abandon this person who resembles stiles. ] I don't know where we are either, you look like somebody I know. What do you mean, 'you're the ones,' [ he asks, curiously ] Who do you think I am?
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[ there's a beat. ] Sorry about your friend.
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[ or, the book, but the show's more popular and something laura probably would've liked. the caps don't come through in speech. congratulations, thomas, you may be confused but you just confused derek indefinitely ]
I don't think anybody knows why they're here. [ he can't speak for anybody else, but, he's pretty sure of that. ]
He's not my - [ not really the priority right now. and by now, he and stiles kind of have become ally-friend-like-people. ] Sorry about thinking you were him.
no subject
Maybe there was another memory swipe. I was just with them... [ the second part's more to himself--thomas's head hurts just thinking about it. ]
It's fine. I guess if I had any dopplegangers, I would've thought they were dead by now. [ either because of WICKED or because of the flare. that was an incredibly lame attempt at a joke, but he tried. ]
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[ thomas' joke rubs derek the wrong way and awakens the protective side in him, for scott's sake. ]
Somebody wants you dead?
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[ makes it worse.png ]
Yes. [ he sounds a little frustrated. ] That's the whole point of this, they've been trying to kill all of us for so long to find the strongest, or whatever. Darwin. [ which makes him think of chuck, which, not good. ]
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Darwin. [ Fitting metaphor. ] How long is so long?
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[ thomas scowls, now, mostly because he's thinking of WICKED and his own guilt, of the things he did--even if he can't remember them. ] Two years and counting. Why are you asking so many questions? I told you already, I'm not your friend.
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[ at least then derek can get somewhere. probably. get answers, then get help. give help. do what he can. this person looks like stiles, it gives derek enough reason to want to be of help. ]
I know. [ why is he asking? because of that responsibility. ] Nothing you're saying sounds familiar. If we could find something in common, maybe we could find why we're here. Or, how we got here.