checkingin: (Default)
checking in? ([personal profile] checkingin) wrote in [community profile] checkingout2015-02-01 11:57 pm

sit yourself down, and meet the best inn keeper in town ( O P E N )

Who: Everyone!
Where: The initial arrival rooms, the main lobby, all over the place.
When: February 3rd
What: Welcome, newbies.





ARRIVAL.
you wake up when you hit the floor in a dark room, and the air is knocked out of your lungs. the carpet is threadbare, worn with use, kind of dusty. and you're not the first person to endure this crash landing. nor will you be the last.

once your vision rights itself, you can see the well-lit hallway through the doorjam straight ahead of you. not to say there’s monsters in the shadows, but something propels you towards that door and out into the bright hallway beyond.

and once outside your room, you can hear it: the steady thrum of rain outside.



MAIN LOBBY.
there's a staircase at the end of the lengthy hallway you tumble out of. grab your suitcase and follow the dull green exit signs on the ceiling until you reach the disappointingly bland stairs that lead you down to the ornate old fashion hotel lobby.

to your left is a warmly crackling fireplace, to your right is a lobby desk. straight ahead are three large sets of doors, though only one of them is open to the public. and outside the few (curtained, permanently dark) windows is the continually steady hiss of rain.

welcome to the hotel.



FRONT DESK.
though there is a bell and a plaque designating the desk to be the main desk, the customer service desk, there are currently no staff members behind it. none shall answer your calls, either.

terribly sorry for the inconvenience.



SCREENING ROOM.
on a tall pull-down screen, a silent version of nosferatu will be playing on loop. at the back of the room, between the neat rows of fold out chairs, mounted on a wobbly table is the old timey projector, and mounted on the walls are some rather old speakers that warble out "terrifying" old timey music.

along the curtained windows is another long table, with a large bowl that looked like it once would have held popcorn. but is now unfortunately empty. same for the large hot drink dispensers labeled "hot chocolate" and "coffee".



OTHER.
the ballroom and breakfast hall are currently closed, grand doors locked.

there is no main door leading to the outside, good luck trying to find one.

the door to the courtyard is locked.



ROOMS.
you've a room key with your assigned room number on it. all the new guest residences will be located on floors one & two. while there is an open elevator in the main lobby, and the buttons light up inside, the doors will not close. all in all, you'd be better off taking the stairs.

while they're the same stairs you undoubtedly came down to get to the lobby, the door to the endless hall everyone woke up in will not reappear between the main floor and the subsequent residential halls.

there are twenty rooms per floor. feel free to get to know your surroundings; or your neighbors as they trickle in around you.
hacker: 4.16 (ending up on google searching insta)

[personal profile] hacker 2015-02-15 06:14 pm (UTC)(link)
That's funny. No one told me there was gonna be a pop quiz.

[ It's a little defensive, bristling. But she loves her team enough that she could wax about them all day tbh, so here she goes anyway. ]

I could tell you about all the times they risked their lives to keep alien tech out of HYDRA's hands, or the agents who died because they refused to flip when HYDRA stepped into the light. But that's the job.

Their real strength is their compassion. Coulson was ready to throw everything away for a chance at saving me.

Fitz never gave up on trying to save his friend from HYDRA, hoping it was just a trick, hoping he was being controlled. And when he was wrong, and he had the chance—when he could have gotten revenge? He let the guy live.

This is the same Fitz who knew a student at the academy was ready to sell super-weapons to some evil arms dealer and you know what he did? He realized that kid just needed a friend. [ A kid that Skye went on to kill because he was brainwashed. That doesn't set well with her, not remotely, but she swallows her own moral decay down. ]

SHIELD—the real SHIELD? It's about people.
dislocked: (52)

[personal profile] dislocked 2015-02-16 04:13 am (UTC)(link)
[ Bucky listens silently, watching the emotions on her face, in her eyes, the pain that should be almost impossible to replicate. She carries too much too early, and there's something inside him that stirs, something he'd thought was long gone, wiped out so many times before.

He knows kindness when he sees it; this strange, alien thing that he's only beginning to understand again. However, more than that: ]


And you? What are you?
hacker: 2.10 (aliens are real)

[personal profile] hacker 2015-02-16 04:26 am (UTC)(link)
[ We finally get to find out what we become. Raina had sounded so excited (the crazy-eyes kind of excited, sure, but excited nonetheless) when she'd spoken of it in the temple. Then the mists released from the crystals, and they all—

What was it? What had they become? What was Skye becoming?

It's a bad time to be asking. There's no faking the uneasy look in her eyes, full to the brim with fear, doubt and uncertainty that she tries hard to repress.
]

I don't know.

[ She admits finally. Not alien, Raina had said. For all that Raina knew, of course, which was just stories about blue angels and fairytales. Angels, Skye was certain, didn't create weird metal death relics that turned people to stone, relics that HYDRA could try to weaponize. Whatever they are, it's not something good. ]