checking in? (
checkingin) wrote in
checkingout2015-02-01 11:57 pm
Entry tags:
sit yourself down, and meet the best inn keeper in town ( O P E N )
Who: Everyone!
Where: The initial arrival rooms, the main lobby, all over the place.
When: February 3rd
What: Welcome, newbies.

Where: The initial arrival rooms, the main lobby, all over the place.
When: February 3rd
What: Welcome, newbies.

ARRIVAL.
you wake up when you hit the floor in a dark room, and the air is knocked out of your lungs. the carpet is threadbare, worn with use, kind of dusty. and you're not the first person to endure this crash landing. nor will you be the last.
once your vision rights itself, you can see the well-lit hallway through the doorjam straight ahead of you. not to say there’s monsters in the shadows, but something propels you towards that door and out into the bright hallway beyond.
and once outside your room, you can hear it: the steady thrum of rain outside.
MAIN LOBBY.
there's a staircase at the end of the lengthy hallway you tumble out of. grab your suitcase and follow the dull green exit signs on the ceiling until you reach the disappointingly bland stairs that lead you down to the ornate old fashion hotel lobby.
to your left is a warmly crackling fireplace, to your right is a lobby desk. straight ahead are three large sets of doors, though only one of them is open to the public. and outside the few (curtained, permanently dark) windows is the continually steady hiss of rain.
welcome to the hotel.
FRONT DESK.
though there is a bell and a plaque designating the desk to be the main desk, the customer service desk, there are currently no staff members behind it. none shall answer your calls, either.
terribly sorry for the inconvenience.
SCREENING ROOM.
on a tall pull-down screen, a silent version of nosferatu will be playing on loop. at the back of the room, between the neat rows of fold out chairs, mounted on a wobbly table is the old timey projector, and mounted on the walls are some rather old speakers that warble out "terrifying" old timey music.
along the curtained windows is another long table, with a large bowl that looked like it once would have held popcorn. but is now unfortunately empty. same for the large hot drink dispensers labeled "hot chocolate" and "coffee".
OTHER.
the ballroom and breakfast hall are currently closed, grand doors locked.
there is no main door leading to the outside, good luck trying to find one.
the door to the courtyard is locked.
ROOMS.
you've a room key with your assigned room number on it. all the new guest residences will be located on floors one & two. while there is an open elevator in the main lobby, and the buttons light up inside, the doors will not close. all in all, you'd be better off taking the stairs.
while they're the same stairs you undoubtedly came down to get to the lobby, the door to the endless hall everyone woke up in will not reappear between the main floor and the subsequent residential halls.
there are twenty rooms per floor. feel free to get to know your surroundings; or your neighbors as they trickle in around you.

lobby
Anything cool over there? [ doubtful. not much cool in her room either. ]
lobby
It's a little soon to give up just yet, isn't it?
[ Even if the lobby seemed to be lacking a hotel entrance. ] I mean, it doesn't look good but giving up only means you'll lose for sure.
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No exits, no entrances, no food. Or weapons, for that matter. [ his little bit of pseudo-optimism gets an eyeroll. ] I don't make a habit of losing, but the odds are not in our favor.
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It's simple reasoning. If we got in here there's an entrance. And if there's an entrance there's an exit. Besides, we don't know if there's no food-we just know we haven't seen any yet. [ But. Even if they did he wouldn't trust it. Only idiots trust food they just happen to come across. ]
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But I've also only seen One or two rooms in this place. Odds are there's a kitchen somewhere.
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You talk weird for a kid. [ and shouldn't he be looking for his parents or something? ]
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All the hotels I've ever been to in the past had kitchens. [ But then again he usually stayed in high dollar hotels-life as a rich kid and what not. ]
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You don't like it here, do you?
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I've been here less than an hour. Although, I can't say I ever like getting kidnapped.
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[ Or what his parents will do to convince him his life is too dangerous. But he's not mentioning anything about those two. ]
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Is the combination to your suitcase important?
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As for mine, I haven't really looked inside it yet but based on the weight I'd say it's just clothes and books. Hopefully, my Sherlock Holmes collection.
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[ what are Sherlock Holmes? ] You didn't look?
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I'm more concerned with finding out where I am.
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[ His birthday didn't work to unlock the device and he has a sneaking suspicion he know what the code is meaning that if there's anything pertaining to his real identity in that suitcase then he'd really rather not open it where anyone could walk up and see. ]
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