checkingin: (pic#8658000)
checking in? ([personal profile] checkingin) wrote in [community profile] checkingout2015-04-05 11:21 am

master of the house, quick to catch your eye (OPEN)

Who: Everyone!
Where: The initial arrival rooms, the main lobby, all over the place.
When: April 5rd
What: Welcome, newbies + happy Easter eggs.





ARRIVAL.
you wake up when you hit the floor in a dark room, and the air is knocked out of your lungs. the carpet is threadbare, worn with use, kind of dusty. and you're not the first person to endure this crash landing. nor will you be the last.

once your vision rights itself, you can see the well-lit hallway through the doorjam straight ahead of you. not to say there’s monsters in the shadows, but something propels you towards that door and out into the bright hallway beyond.

and once outside your room, you can hear it: the steady thrum of rain outside.



MAIN LOBBY.
there's a staircase at the end of the lengthy hallway you tumble out of. grab your suitcase and follow the dull green exit signs on the ceiling until you reach the disappointingly bland stairs that lead you down to the ornate old fashion hotel lobby.

to your left is an empty, ashy fireplace, to your right is a lobby desk. straight ahead are three large sets of doors, all three of them thrown wide open and welcoming. and outside the few (curtained, permanently dark) windows is the continually steady hiss of rain. once you leave the hallway you wake up in, you won't be able to return.

welcome to the hotel.



FRONT DESK.
though there is a bell and a plaque designating the desk to be the main desk, the customer service desk, there are currently no staff members behind it. none shall answer your calls, either. there is, however, a pad of paper and a pen neatly aligned with the desk edge. you know. for notes.

terribly sorry for the inconvenience.



SCREENING ROOM.
on a long pull-down screen, a silent version of the cabinet of dr. caligari will be playing on loop. at the back of the room, between the neat rows of fold out chairs, mounted on a wobbly table is the old-timey projector, and mounted on the walls are some rather old speakers that warble out "terrifying" old music.

along the curtained windows is another long table, with a large bowl of caramel corn and a large hot drink dispenser full of hot water, with a few cups and some old looking packages of hot chocolate mix.




BALLROOM.
the third set of grand doors have been thrown wide to reveal a brightly lit, festively decorated ball room. all across the polished wood floor, all over the tables and chairs around the edge of the room, under the curtains, in the corners, hiding in the shadows, and behind the doors, characters will find:

easter eggs.

plastic easter eggs filled with jellybeans and chocolates, real eggs dip dyed and rolled in glitter; foil wrapped chocolate eggs, sugar eggs with little diaramas in the middle. there will be novelty plastic easter bunny rings sprinkles about, and general little plastic childrens toys. there will be plastic and paper easter basket grass sprinkled all over, and upbeat ambiance music intended to excite.

by the front door will be basket for people to use in their quest to collect the hundreds of eggs scattered all over the room. a sign on the floor invites them to "take one" in curvy handwritted script.

but there's no sign to warn that — some of these eggs?

are going to explode in your face.

( event details. )



OTHER.
the ballroom is currently open, and the grand doors locked.

there is no main door leading to the outside, good luck trying to find one.

the doors to the courtyard and breakfast hall are unlocked, food is currently being served. a lot of it is candy.



ROOMS.
you've a room key with your assigned room number on it. all the new guest residences will be located on floors four. while there is an open elevator in the main lobby, and the buttons light up inside, the doors will not close. all in all, you'll be better off taking the stairs.

while they're the same stairs you undoubtedly came down to get to the lobby, the door to the endless hall everyone woke up in will not reappear between the main floor and the subsequent residential halls.

there are twenty rooms per floor. feel free to get to know your surroundings; or your neighbors as they trickle in around you.


EGGSISTING GUESTS.
happy easter, kids.
avengeme: (Another chance he takes)

lobby

[personal profile] avengeme 2015-04-08 04:45 pm (UTC)(link)
[Coulson makes his way to the same lobby eventually and he's a little taken aback when he sees Zhaneel. What with her state of... dress. Still, he can tell when someone needs help, so he's stepping up to her loudly, making sure he's heard so he doesn't surprise her.]

Do you need any help, miss?
bondedgryphon: (Human - Lost/The fuck?!)

Coulson!! <3

[personal profile] bondedgryphon 2015-04-08 10:51 pm (UTC)(link)
[Though focused on retaining her footing, there is no ignoring the tromping of steps as they approach and Zhaneel half turns to look over her shoulder. She doesn't recognize the man, though this isn't any different from any of the other people she's seen in the building since her arrival. Everything was different and new in this place.

Still, while she isn't surprised at his appearance, thanks to his announcing steps as he approached, she's still a bit of a hot mess.]


Ahh... No, I'm fine... Thank you...

[She offers a smile, though it's far from reaching her eyes.]

I simply must take my time... [So saying, she tries to walk away from the arm chair she was leaning on, but trips over her own feet in the process. She makes a startled sound in the back of her throat, golden eyes going wide as she reaches for whatever is closest to maintain her balance: in this case, Coulson.

She clutches at his arm, clearly unsteady despite the bravado she was attempting. In fact, as she holds tight to his arm tears begin to well in her eyes and her throat tightens as she chokes back a sob.]


I'm sorry... [The thin shell of composure she'd managed to build back up comes crashing down again.]

F-first d-day on two... two legs.
avengeme: (say no to this face)

hello!

[personal profile] avengeme 2015-04-09 05:43 am (UTC)(link)
[It's obvious she isn't fine and Coulson takes a step closer just in time to hold his arms out to her when she nearly loses her balance. He steadies her as best he can]

Take it easy. Why don't you sit down for a minute?

[he coaxes, trying to get her to take a seat on the nearest chair available]

What's your name?